![]() 1 John, chapter 4, looking at the first 6 verses, toward the end of the Bible before you get to Jude and Revelation, you have these three letters of John. Our text this morning is in 1 John, chapter 4, continuing with this series. Keep us from error, keep us from the evil one, keep us from the spirit of the antichrist. O Lord, we come now as Your disciples, praying that You would give us grace to abide in Your Word, to know the truth, and to live in the freedom of that truth. ![]() Purely cosmetic stuff should be safe, stuff that only adds things should be safer than stuff that changes existing things, but that's only usually true.And Jesus said unto them, if you abide in My Word, you are truly My disciples and you will know the truth and the truth will set you free. (especially check ones that add events or change things regarding units, buildings, etc. Your best bet would be to check the bigger mods you have and see if any incompatibilities are listed or if people complain about crashes in the comments. If it's not the program will crash, but there'll be a message somewhere in the log that says WHERE in the code it crashed, and the developer can use that to find out what the problem is.īut if there's no information besides "false" it doesn't tell an end-user anything at all.Ĭould be that the dump file the message mentions has more information but it's really hard to diagnose errors like this without access to the code. there's code that reads the size of a stack of units and then does an "assert" that the stack size is more than 0. It's a programming thing that developers (who have access to a program's source code) use to check certain assumptions. Issue is that "assertion failed: false" doesn't mean anything and doesn't give any information. ![]() It's happened to other people and yes, it's very likely a mod.
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